Sabtu, 28 April 2018

GAMELOOT


Game Loot Network (GLN) is a cryptocurrency project that operates and operates the Ethereum blockchain. In the mobile gaming industry, Google Play and the App Store are basically the goalkeepers on what gets the attention. Their goal is to democratize the gaming industry and provide the power of choice to consumers. Token LOOT is a gas that keeps the whole engine running. LOOT can be used in a number of different ways including tournament entry fees, game purchases, developer funding, and in improving games and bonuses. The GLN tagline includes three main points: Build, Play, Earn.

Build

As mentioned above, GLN platform users have the ability to help fund independent games that they believe. They will supply developers with LOOT tokens and instead, they will receive a share of future earnings from the game. With this system, games that have a lot of support will receive the funds they need to be successful.


Vision

Loot Network games offer functioning items, playable plays on their stage, and have undergone extensive beta testing. Currently with a digital currency presentation, LOOT's position gets annoyed and constantly adjusts the gaming business.

Mission

we might make an incredible game ecosystem, where two designers and players can appreciate the benefits and mutual support in a way that has not been seen recently.

Play

This point is pretty clear. There will be a decentralized App Store that users can download games from and play on the platform. Games developed under "Build" will also end here. As mentioned earlier, there will be a competitive tournament that has an awesome pool of prizes.

Generate

The most interesting part about the GLN platform is the ability to get LOOT tokens in several ways. I've been discussing crowdfunding and getting a percentage of revenue and pool of tournament prizes. In addition to these methods, users can obtain LOOT tokens through a referral system. Residual commissions are built on the users you carry and their activity on the platform. GLN will also introduce an interesting system called Battle Bidding where users compete for prizes such as electronics or LOOT deposits.

Conditional marketing can be divided into 3 points:

  • Registration at Game Loot Network. The registration fee is 125 dollars. For this you get some "tools to work" and the title of Ambasador (as a GLN call partner).
  • Invitation 3 people to the company. Once your referral link is registered with 3 people, you will receive a $ 250 commission.
  • Passive income from Game Loot Network. After completing the first two points, you receive $ 5 passive income per day.

In the "Get" section, you can find many sources of revenue.

Here you just play your favorite game, you can get real money. For example: game tournaments are given with Loot token prizes. The average player fights an online ranking system in the end with an empty feat. High sensation is provided for professional players in inaccessible E-Sport brackets. With the help of Game Loot Network users, you experience a real pleasure, which can only be experienced from their favorite games.

Demographic and Membership Types
  • Game Developers
Designers who create games with resources provided by the Build portal. Developers can also integrate existing games with the platform.
  • Tour guide
Free players set as 'Guides' on Game Loot Network. They can play games for free, but they can not enter tournaments, compete to get real prizes OR produce
  • Envoy
The pioneers listed in the referral system become Messengers.
  • Groundbreakers
It is a member of the premium network. They go into tournaments, crowdfund games to earn income, and generate recurring income.
  • Curator
Curators are Groundbreakers or Emissaries who send LOOT to the development of game designers. They were then replaced with recurring earnings based on title success

Token Sales Structure

Token sales will use soft and hard caps, with anti-dilution mechanism available to those who contribute under soft caps. This means that the original Sales Target (STC, or Soft Receipt Cap) will be set for private and public sales. However, if the STC is met, Game Loot Network will allow additional sales of tokens up to the Maximum Sales Limit (MST or Hard Receipter) reached.
Buyers who contribute under the STC will then be awarded a pro rata LOOT bonus for their contribution rate under the STC (anti-dilution bonus). This is done to provide certainty to initial LOOT buyers regarding the proportion of their contribution.
STC is $ 50,000,020.00 and MSTC is $ 75,000,030.00.

Main feature

Game Embedded in platform
Downloadable Games
Direct prize with cryptocurrency
Crowdfunding Incentives for games in development

Gift

User achievement
Referral system that generates revenue
Game tournaments with real-life gifts for non-professional players
Offering competitive warfare for discount gaming devices

Social Features

Curated user game ratings
An intuitive friend's system
Blockchain game

Integrated crypto wallet connected to the platform
Monetized games, cryptocurrency awards for developers and crowdfunders
A digital currency that allows connected games to offer real-life value

Token Name
LOOT

Parent company
GLN Holdings, INC. (WY, USA)

SAFT Entity
Loot Cove Co., LLC. (WY, US)

Public token sales entity
Loot Cove Co. LTD (Mauritius)

LOOT price
USD $ 0.35 [or equivalent in ether]

CAP sales target (STC)
US $ 50,000,000.00

Maximum sales target (MST)
US $ 75,000,000.00

Total supply of LOOT
600,000,000 LOOT

Token offer model
CAP Fixed, non-inflationary

Duration of public sale
opened May 29, 2018

Duration of public sale
230 days

Token Name
LOOT

Parent company
GLN Holdings, INC. (WY, USA)

SAFT Entity
Loot Cove Co., LLC. (WY, US)

Public token sales agency
Loot Cove Co. LTD (Mauritius)

LOOT price
USD $ 0.35 [or equivalent in ether]

CAP sales target (STC)
US $ 50,000,000.00

Maximum sales target (MST)
US $ 75,000,000.00

Total supply of LOOT
600,000,000 LOOT

Tokens offer models
CAP Fixed, non-inflation

Duration of public sale
opened May 29, 2018

Duration of public sale
230 days

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